Application of Client Server Network In Multiplayer Augmented Reality Games

Abstract

This research develops augmented reality games by applying multiplayer features. Some previous research on augmented reality games has suggestions for features similar to multiplayer. And the weaknesses of some previous studies also exist in augmented reality which still requires technology based tracking markers. The markers used must match the Markers available in the database game. For this reason, an augmented reality game needs to be made by adding multiplayer features and also applying markerless technology. This study succeeded in making a Multiplayer Action Game by utilizing Augmented Reality technology without using the luther silk method. Based on the tests that have been carried out, alpha test results that contain functional tests are obtained and the results of beta testing with a questionnaire obtained 74% value which is declared "Good" then this game is feasible to use and support.

Keywords

NA

  • Research Identity (RIN)

  • License

    Attribution 2.0 Generic (CC BY 2.0)

  • Language & Pages

    English, 15-21

  • Classification

    C.2.5